
Production Date
Winter 2020
Production Duration
04 weeks
Project genre
2D, arcade
Team size
01
This project was made within an arcade game cloning club a few colleagues and I started at the beginning of our DEC at LaSalle college.
The main goal of this project was to familiarize myself with the Unity engine while trying to replicate as closely as possible the logic of the Space Invader game.
Project details
Programming
ASCII and destructible buildings
Each building is made out of 1x1 pixel blocs. Each bloc is instantiated from a two-dimensional array of characters (ASCII). It surprises me to this day that I actually went through with this tedious task.
Every bloc of a building can be destroyed.
When a projectile hit a bloc, a couple of the bloc's nearest blocs are also destroyed.

Credits
Visuals
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All assets were made by owner of the game.