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Production Date

Winter 2020

Production Duration

04 weeks

Project genre

2D, arcade

Team size

01

This project was made within an arcade game cloning club a few colleagues and I started at the beginning of our DEC at LaSalle college.

The main goal of this project was to familiarize myself with the Unity engine while trying to replicate as closely as possible the logic of the Space Invader game.

Project details

Programming

ASCII and destructible buildings

Each building is made out of 1x1 pixel blocs. Each bloc is instantiated from a two-dimensional array of characters (ASCII). It surprises me to this day that I actually went through with this tedious task.

Every bloc of a building can be destroyed.

When a projectile hit a bloc, a couple of the bloc's nearest blocs are also destroyed.

Credits

Visuals

  • All assets were made by owner of the game.

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